


However, you must be at the same altitude as the collectible. Move near it and it will be drawn towards you. You do not have to touch a collectible or coin to grab it. Note that killing them through a pit or water will keep you from grabbing their collectibles. When enemies die, they will explode into a pile of collectibles. Such collectibles are not counted towards the level completion bonus. However, collectibles that drop when enemies or rabbits die may be in locations that are unreachable. Collectibles that spawn as part of the level can always be reached, albeit through routes that may not be obvious. If you die after getting all the collectibles but before you reaching the level exit, you will only get 5 bonus pieces. Because you also recieve 5 extra pieces for exiting a level, each fully cleared level that is exited gives you 10 bonus collectibles. When all collectibles in a level are taken, you will be awarded a bonus of 5 extra pieces added to your score. Leave any collectibles that are in dangerous areas. You can check how many collectibles are remaining by standing near the red exit button. You do not have to get all the collectibles to advance to the next level. For example, the starting character Turny, collects maps while Umbrella needs rain boots, and Toilet collects plungers. Items that are collected varies with each character. For every 500 collectibles obtained with a capped character, you will earn 25 coins. After a character reaches the level 5 maximum cap, they can still earn bonus coins by getting collectibles. Because lower levels require less collectibles, it is easier to get bonus coins by playing with lots of different low level characters. As characters gather collectibles, they will level up and receive coins. The character you receive will be random. You can continue using the altar to kill enemies.Īs you earn coins, you can purchase new characters at the main hub by opening a blind box for 100 coins. After killing three enemies in this manner, all three circles will turn red and the message "Your sacrifice has been accepted" will appear and you will be given 10 coins. Kite an enemy on the skull icon and they will die. Altars are stone areas that have a skull icon in the center and three pathways leading from it that end in circles.
